How to play Diangonal Duel

This Nugget has been written by Red Panda on 23 Mar at 10:03PM

Category: Diagonal Duel

This is a really fun game.


One player plays red, one player plays blue.

The object of the game is to move just one of your pieces to the opposite corner.

Your pieces have numbers (1-6) ( in the large game it is 1-10)

On your move, you roll a dice, and then you move that numbered piece one square forward (diagonally, vertically or horizontally). If you move on top of another piece, you capture/eat it and it is no longer in the game. You can capture your own or your opponents piece.

If you roll a number, and your piece of that number is no longer on the board , you can choose either the next higher number or next lower number.

As an example if you have just 3 pieces left 1 3 and 6 and you roll a 4. You get to choose to move either 6 (next highest) or 3 (next lowest)

What this means is that if your 6 piece can move if you roll 4 5 6 .. ie 50% of the turns. while your 3 piece can move if your roll 2 3 4 5 (66% of hte turns) and your 1 piece can move if you roll 1 or 2 ( 33 % o the turns)

You need to look at these probabilities of your opponent.

Generally taking your own piece is a good strategy, provided you keep at least two (if you have one, you are in danger of being captured and out of the game). By having less piece , you have more choice and probability of moving any one piece.

Try to move to encourage capturing of your correct piece

Capturing dangerous opponent pieces may be required to keep you in the game. Your back corner square is important for defence, as people can't move one away from winning without giving you a chance to win.

To play the game is very simple.
a) Select random setup unless you are an expert. Based on statistics there might be some setup that are slightly better, but random is good enough
b) from the dice roll you may be give a choice of 2 pieces. I usually choose the most mobile (e.g. 3 in example aove) or just the piece with the number
c) you then have a maximum of 3 squares. I choose the best one based on ease of me capturing my own piece, ease of opponent capturing my piece, impact if i capture my opponents piece, and how quickly can i win.


Once you have the hang of it , you can try large (dice 1-10) and also multipoint games.

Have fun
 
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