Why play Ludocarte instead of Ludocrous?

This Nugget has been written by marcmandy on 21 Jun at 9:51AM

Category: Ludocrous

In Ludocrous, no matter what you roll, you always go forward and all of your strategy is based on that concept.
Ludocarte takes that concept and turns it on his head.
Instead of 6, 8, or 10 possible forward options, it gives you:
  • 12 different forward options
  • 4 different chances to get out of start
  • 2 options to affect your opponents pieces in addition to landing on them by switching or taking over their position in a space,
  • and, most intriguingly, 2 possibilities to move backwards.
The whole strategy in playing is different when you start trying to think backwards as well as forwards.

This chart appears in the help box beneath the board in Ludocarte It will give you an idea of the vast differences between Ludocrous and Ludocarte:

Ace- Advance by 1 square, or move a piece out of Start
Two- Advance by 2 squares and move again
Three- Advance by 3 squares
Four- Advance by 4 squares
Five- Advance by 5 squares, or switch places with an opponent
Six- Advance by 6 squares, or move 9 squares backwards
Seven- Advance by 7 squares, or move a piece out of Start
Eight- Advance by 8 squares, or equally split the move between two pieces
Nine- Advance by 9 squares, or move 6 squares backwards
Ten- Advance by 10 squares, or equally split the move between two pieces
Jack- Advance by 11 squares, or move a piece out of Start
Queen- Advance by 12 squares, or move 1 square backwards
King- Move a piece out of Start to a square occupied by any opponent, sending that piece back to its own Start
 
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Nugget Comments
moving backwards

Posted on 21 Jun at 11:29AM by Jools

one real advantage of being able to move backwards is that a piece that has just started can move back to before the start and is then almost "home" without having to travel around the board