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Opening Name
Posted by Robyn Hode  on 24 May 2013 at 10:58AM
Is there a name for this variation of the Cross Opening?

11-15 23-18 8-11 27-23 9-13? Red usually plays 4-8, 9-14 or 10-14.
     
Re: Opening Name
Posted by Lind on 24 May 2013 at 11:31AM
I do not think the 9-13 line has any particular name. It is a good move and one I have used in major championships to win with, the last occasion beating Terry Thomas (former Welsh Open Champion) at the Mind Sports Olympics. So, not a bad line Smiling
          
Re: Opening Name
Posted by Robyn Hode  on 24 May 2013 at 11:58AM
Thank you Lind. I hadn't seen it before. I expected 4-8 and was going to play 23-19, but with 9-13 there isn't the hole on 8 so Red can play 11-16 and after exchanges I didn't like the look of White's position after 31-26 to get the checker back since after 23-27 32-23, 4-8! looks bad for White.
               
Re: Opening Name
Posted by Robyn Hode  on 24 May 2013 at 12:07PM
Correction: hole on 11 after 11-16...(D-line).
                    
Re: Opening Name
Posted by Robyn Hode  on 24 May 2013 at 12:24PM
Probably confused people with my last two posts. Hypnotized

Here is the line I was commenting on:

11-15 23-18 8-11 27-23 9-13 (instead of 4-8) 23-19? 11-16! (Of course Red cannot play 11-16 if he had played 4-8 because of 18-4) 18-11 16-23 26-19 7-23 31-26 23-27! 32-23 4-8! does not look good for White.

If Lind says 9-13 is a good move then I want to try it!
                         
Re: Opening Name
Posted by Lind on 24 May 2013 at 1:14PM
Some nice play on it in Lees' Guide. I think it is by Swan and Adamson but I might have the names wrong as I have not looked at Lees' Guide for about 30 years.
                         
Re: Opening Name
Posted by dama1  on 24 May 2013 at 1:37PM
9-13. is to draw fast... I will move 10-14 its hard for red. but. if white is not a pro player. he lose the game...Smiling
                              
Re: Opening Name
Posted by Robyn Hode  on 24 May 2013 at 1:41PM
Uh oh... Sad

I played 18-14 and after 10-17 21-14 he played 4-8 and it is my move. Pray for me. Praying
                                   
Re: Opening Name
Posted by Lind on 24 May 2013 at 1:44PM
lol
                                        
Re: Opening Name
Posted by Robyn Hode  on 25 May 2013 at 11:50AM
Thank you again Lind for the reference to Lees' Guide Online.

I have found one game with the preceding moves mentioned above...

[Event "Lees' Guide p.35u, Swan/Adamson"]
[Black ""]
[White ""]
[Date ""]
[Result "1/2-1/2"]
11-15 23-18 8-11 27-23 9-13 18-14 10-17 21-14 4-8 23-18 12-16 24-20 8-12 28-24 6-10 25-21 10-17 21-14 2-6 32-28 6-10 29-25 10-17 25-21 1-6 21-14 6-10 30-25 10-17 25-21 7-10 21-7 3-10 18-14 10-17 26-23 1/2-1/2


I'm following this move order in my game (with analysis as to why the moves were made).

Downloadable versions of the book here: http://archive.org/details/completeguidetog00lees
                                             
Re: Opening Name
Posted by Lind on 25 May 2013 at 11:56AM
Hi Robyn,

Thank you so much. Yes, that is the play I was thinking about. The fact that I could remember it was Swan and Adamson proves that I am not going senile quite yet, lol. There is some other play on this line shown in the 19th American Championship book. Again, I have not looked at this book for many years so could be wrong. I do know that there are some lovely lines of play off the 9-13 route.

Best wishes,

Lindus.
The Move
Posted by Robyn Hode  on 21 May 2013 at 11:10AM
How do you find out who has The Move, or First Move (the opposition in chess)?
     
Re: The Move
Posted by dama1  on 21 May 2013 at 12:19PM
you put the pawn in your hand, and let the player guess. if got the pawn. he or she first..Smiling
          
Re: The Move
Posted by Robyn Hode  on 21 May 2013 at 12:46PM
That's different from what I learned. Smiling When it's my move I count the number of pieces in my King row columns and if it's an odd number I have the move.
               
Re: The Move
Posted by ChipsChap on 21 May 2013 at 1:01PM
Richard Pask prefers the more descriptive term "opposition." Having the move, of course, is an advantage, except when it isn't. It's a concept that is often described but seldom really explained, and can be very valuable and yet very misleading.
               
Re: The Move
Posted by amthevessel  on 21 May 2013 at 1:03PM
...take three goblins and stir well...( Oldbury's Move Over page26 )
                    
Re: The Move
Posted by Robyn Hode  on 21 May 2013 at 1:04PM
Great book!
What's the Move?
Posted by Robyn Hode  on 20 May 2013 at 1:26PM
The position below is from the Cross Opening where Red has erred on his fourth move with 9-13? Here are the moves

11-15 23-18 8-11 27-23 4-8 23-19 9-13 and the game continued 26-23 6-9 (G-line attack) 30-26 9-14 18-9 5-14 32-27 1-5...





White to play. What is the move that sets up the winning shot?
     
Re: What's the Move?
Posted by john39 on 20 May 2013 at 4:08PM
19-16 12-19 23-16 11-20 22-17 11-20 22-17 13-22 25-4 white wins
          
Re: What's the Move?
Posted by Robyn Hode  on 20 May 2013 at 4:18PM
Excellent John.
For Beginners
Posted by Robyn Hode  on 18 May 2013 at 1:50PM


Take a look at the board, if you were White, which two pieces would you want to hold back in your King's Row and why?
     
Re: For Beginners
Posted by Robyn Hode  on 20 May 2013 at 1:11PM
Checkers on 30 and 32. Red would need to form a bridge to get to the King Row.
In-and-Out Shot
Posted by Robyn Hode  on 15 May 2013 at 6:58PM
This one is nice...

     
Re: In-and-Out Shot
Posted by ChipsChap on 16 May 2013 at 12:25AM
I was going to put the solution here but I won't spoil it, it's just too much fun. If you need a hint, a slip is combined with the in and out.
          
Re: In-and-Out Shot
Posted by transfusion  on 16 May 2013 at 11:18AM
Easy one!
               
Re: In-and-Out Shot
Posted by Robyn Hode  on 18 May 2013 at 11:04AM
For novices and those not familiar with the numbered squares on a checkerboard:



White checkers on bottom with higher numbered squares. Double corner on right (28/32), single corner (29) on left.

The White to move and win diagram at the top of this thread involves three moves by White to win.
                    
Re: In-and-Out Shot
Posted by Robyn Hode  on 20 May 2013 at 1:03PM
The shot begins with 14-9, forcing Red to play 5-14. White then gives up another checker with 21-17, forcing Red to play 14-21 and now White plays 30-26! Red must crown with 21-30 and now White crowns with 6-2! After Red is forced to play 30-23 White clears the board with 2-11-20-27-18-11-4.
King Me
Posted by Robyn Hode  on 8 May 2013 at 10:37AM
Has anyone seen this video?

Watch the trailer here:

http://www.amazon.com/King-Me/dp/B00CLO3V4K/ref=sr_1_1?ie=UTF8
     
Re: King Me
Posted by ChipsChap on 9 May 2013 at 8:37PM
It's already available on vudu.com and itunes, see my checker maven blurb for links (checkermaven.com).

Of course neither of those sources works with Linux so I haven't watched it yet Smiling But the movie seems well regarded in the checker community.
The Slip Stroke
Posted by Robyn Hode  on 7 May 2013 at 10:31AM
From Millard Hopper's Win at Checkers.

For beginners. Top players will see this immediately.

     
Re: The Slip Stroke
Posted by FuzzyDuck  on 7 May 2013 at 12:02PM
good job robyn
     
Re: The Slip Stroke
Posted by Lind on 7 May 2013 at 5:30PM
27-23, lol.
          
Re: The Slip Stroke
Posted by Robyn Hode  on 7 May 2013 at 6:25PM
For a player like Lind that diagram was simple. Smiling


Here's another.

               
Re: The Slip Stroke
Posted by Lind on 7 May 2013 at 7:03PM
Very nice slip shot and a white win on the move. I will let other players see if they can spot it. These types of slip shot wins are essential to know and master.
                    
Re: The Slip Stroke
Posted by Gamerazer on 7 May 2013 at 11:42PM
thank you for the diagrams, Robyn Hode! Very interesting. Thumbs up
                         
Re: The Slip Stroke
Posted by Lind on 8 May 2013 at 7:04AM
Yes, very well done. Many thanks for the diagrams and interesting play on them. I don't know how you post the diagrams like this. Well done indeed Smiling
                              
Re: The Slip Stroke
Posted by Gamerazer on 8 May 2013 at 7:53AM
well, I think the answer is here, mr Lindus Edwards. as It says first you have to have your photo uploaded on server. there are dozens of them on your choice. but The General principe is the same as photos posted, say, in the ACF forums.

http://goldtoken.com/games/wiki?wiki=Platinum%20photos
               
Re: The Slip Stroke
Posted by Skywalker  on 8 May 2013 at 7:56AM
22-18, game over.
                    
Re: The Slip Stroke
Posted by Gamerazer on 8 May 2013 at 8:03AM
yes, it resembles the first diagram in shot.
                         
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 9:44AM
("Skywalker") is correct. Smiling And yes, Gamerazer it is a similar shot.

The moves for begginer-intermediate:

White 22-18, 13-22 and now 15-10, 6-15, then 18-11, 8-15 and then 25-11 and White wins. Black piece on 4 is blocked by White piece on 11. Black must play 5-9, then 29-25, and whichever way Black moves, to 9-13 or 9-14, is blocked by White's 25-22.

Another one coming up...
                              
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 9:47AM
Here's another slip shot. Two kings on the board and White a checker down:

                                   
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 9:52AM
Edit: two kings for Black and one king for white.
                                        
Re: The Slip Stroke
Posted by Skywalker  on 8 May 2013 at 10:04AM
19-15.
                                   
Re: The Slip Stroke
Posted by Gamerazer on 8 May 2013 at 10:05AM
19-25 and red kings are yours with blocking of dead 5. multiple jump.
                                        
Re: The Slip Stroke
Posted by Gamerazer on 8 May 2013 at 10:06AM
oops my mistake - 19-15
                                        
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 10:07AM
No, neither.
                                             
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 10:11AM
Joking. Yes, that is one solution.
                                                  
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 10:12AM
What's the other?
                                             
Re: The Slip Stroke
Posted by Gamerazer on 8 May 2013 at 10:14AM
19-15 10-19-26 then 27-24 then multiple jumps by white king with stopping on 14
                                                  
Re: The Slip Stroke
Posted by Gamerazer on 8 May 2013 at 10:18AM
or you can start with 27-24 then 19-15 the result is the same. Smiling
                                                  
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 10:19AM
You can also begin with 27-24, then 20-27, 19-15, 10-26 and then king multiple jumps (32-23-30-21-14) and dead man on 5. Smiling
                                                       
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 10:19AM
Aye Grinning
                                                            
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 10:20AM
People underestimate how beautiful a game this is.
                                                                 
Re: The Slip Stroke
Posted by Robyn Hode  on 8 May 2013 at 10:23AM
Checkers, not this game on the diagram. Smiling My father was from Arkansas and taught me the game as a child. I enjoyed it, but never truly appreciated it till I became an adult.
                                                            
Re: The Slip Stroke
Posted by Gamerazer on 8 May 2013 at 10:22AM
all these numbers look like some kind of secret code Puzzled Falling
Club tournament
Posted by T-Rex  on 21 Apr 2013 at 5:55AM
There is a new club tourney open for sign-ups offering the games of Checkers, Locos Ochos and all their variants.
12 clubs are participating, including The For the Love of Draughts Club, The GoldToken Pool Checkers Club and The Tiger Checker Club.
You have to be a member of one or more of the 12 clubs to sign up.
Everyone is welcome.

T-Rex
1116 2419 811 new game.
Posted by TinTin  on 16 Apr 2013 at 2:04PM
           Alex's Sixth Book, page 119, at D.
          1116 2419 811 2218 1620 1814 918 2314
          1017 2114 1116 2623D Draw.
                            TinTin.
Club tourney
Posted by T-Rex  on 8 Mar 2013 at 6:49PM
The For the Love of Draughts Club is holding a club tourney where African-American Straight Checkers is the game we shall be playing.
If anyone wishes to play and is not a member of the club, just click on the above link and click under «Invitations» on the right side of the screen to join.
Then sign up for the tourney.

T-Rex
     
Re: Club tourney
Posted by T-Rex  on 17 Mar 2013 at 7:53AM
The For the Love of Draughts Club has five people signed up for its African-American Straight Checkers club tournament, but there is room for more.
The more, the merrier.
Anyone who joins the club is free to participate in this tourney.
No invitation is necessary to join.

T-Rex
          
Re: Club tourney
Posted by T-Rex  on 17 Mar 2013 at 7:57AM
By the way, this is a wiki-free, automated tournament.

T-Rex
Tournament Checkers
Posted by T-Rex  on 4 Feb 2013 at 2:53PM
Is anyone interested in African-American Straight Checkers?
It is played exactly the same as the standard game of Checkers except for the flying (long-range) king.
The Feb 2013 — 3-week round robin — SLOWPOKE Tournament includes African-American Straight Checkers and needs three more people to sign up.
Your interest will be appreciated.

T-Rex
     
Re: Tournament Checkers
Posted by T-Rex  on 4 Feb 2013 at 4:41PM
Hey! We now have three signed up.
One more and the game will be a go. Smiling
Many thanks to those who have just signed up.

T-Rex
          
Re: Tournament Checkers
Posted by FuzzyDuck  on 4 Feb 2013 at 5:44PM
where do you sign up
               
Re: Tournament Checkers
Posted by T-Rex  on 4 Feb 2013 at 7:25PM
Click on The Feb 2013 — 3-week round robin — SLOWPOKE Tournament, scroll down and put a check in the box for African-American Straight Checkers.

T-Rex
     
Re: Tournament Checkers
Posted by ChipsChap on 4 Feb 2013 at 8:06PM
I signed up even though I am probably very bad at it. But I like the lazy time control Smiling

Does Pool Checkers have backwards jumps for single men?
          
Re: Tournament Checkers
Posted by T-Rex  on 5 Feb 2013 at 4:49AM
Pool Checkers has both the flying king and backward jumps for single men.
African-American Straight Checkers has the flying king, but single men can not jump backward.
It finds itself midway between English Draughts (our standard game of Checkers) and Pool Checkers.
It is a kind of compromise game.
It has some of the conservatism of English Draughts and some of the liveliness of Pool Checkers.
It is basically the same as Spanish Checkers except for being take-to-your-advantage.

By the way, thanks for signing up.

T-Rex
               
Re: Tournament Checkers
Posted by T-Rex  on 5 Feb 2013 at 4:52AM
We now have four players signed up, so the game is a go.
If anyone else wishes to sign up, the more the merrier.

T-Rex
a new checkers player.
Posted by Gamerazer on 12 Jan 2013 at 9:11AM
if you want a real competition in checkers, you may invite annepeace to a game of checkers. A very good player.
     
Re: a new checkers player.
Posted by Lind on 12 Jan 2013 at 11:04AM
Thanks Nazim. I will send an invite. Presently, however, I am way off form and might prove boring to any opponent. Sad
          
Re: a new checkers player.
Posted by Gamerazer on 12 Jan 2013 at 11:17AM
thanks! well, I don't think your playing style is boring to anyone here. thanks again
               
Re: a new checkers player.
Posted by Lind on 12 Jan 2013 at 11:38AM
I have been told it puts players to zzzzzzzzzzzzzzzzzz, lol.
                    
Re: a new checkers player.
Posted by Purple  on 12 Jan 2013 at 12:50PM
What it does is humble your opponenets. lol
Last chance
Posted by T-Rex  on 8 Jan 2013 at 7:47PM
Last chance to join our new, automated club tournament in The GoldToken Pool Checkers Club.
It will kick off in the wee hours of Thursday morning.
You need to join the club in order to sign up for the tourney.
Anyone may join.
No invitation is needed.
Good luck.

T-Rex
Pool Checkers
Posted by T-Rex  on 2 Jan 2013 at 4:02PM
The GoldToken Pool Checkers Club is signing up players for an automated —no invitations, no wiki— club tournament.
It will be a round robin.
One must be a member of the club to participate.
Anyone may join the club.

T-Rex
Private games.
Posted by Gamerazer on 13 Dec 2012 at 9:38AM
Really, what if someone doesn't want his/her regular games, or some of them, to be viewed by other players (except by GT Support)? Of course, Tournament games should be seen by everyone. I know some game-sites which regular games can be hidden from viewing by players. I think it's a good feature. they call them the private games.
     
Re: Private games.
Posted by dama1  on 13 Dec 2012 at 10:25AM
by regular games is private...
on less you clik to make all you can see it...
          
Re: Private games.
Posted by Gamerazer on 14 Dec 2012 at 2:50AM
Grinning
               
Re: Private games.
Posted by Badger  on 14 Dec 2012 at 1:41PM
dama1 is 100% correct about this; all games are private, unless you make them public during the game creation process. What "private" means is the chat is not seen by others.
                    
Re: Private games.
Posted by Gamerazer on 14 Dec 2012 at 11:23PM
that's right, Badger! Thumbs up All chats are private unless you make them public during the invitation creation process. but what about the games themselves? I think that would be good to have them hidden too if desired.
                         
Re: Private games.
Posted by BrnIdGirl  on 15 Dec 2012 at 10:01AM

I guess I'm Puzzled as to why you would want to hide your games
                              
Re: Private games.
Posted by ChipsChap on 15 Dec 2012 at 5:05PM
Because my play is so bad Smiling
                                   
Re: Private games.
Posted by Badger  on 15 Dec 2012 at 7:19PM
I am unaware of any game sites allowing the hiding of games, but regardless, there's good reason to leave them visible. Among the many reasons: players love to study games, see how you play, what techniques are used, and to see how far ahead good players look or calculate. Studying tactics will improve anyone's game a whole lot faster than rote memorization of boatloads of opening variations. In fact, studying and practicing tactics will improve your game a whole lot quicker than any other kind of game study (although studying endgames runs a really close second). If you learn to recognize tactical opportunities as they present themselves, you're going to start racking up more wins. The next step, of course, is learning how to create those opportunities, but neither of these happy circumstances will occur if you don't even begin a program of tactical study of your own and other players games.
                                        
Re: Private games.
Posted by ChipsChap on 15 Dec 2012 at 9:50PM
The main competitor site allows hiding non-tournament games. All kidding aside I'm not sure what I think about that. Some checker players say that they don't want their "cooks" to be "stolen" but it seems like once you've played a certain line, it's out there anyhow ... at least nowadays. Perhaps 150 years ago it mattered...
                                             
Re: Private games.
Posted by Gamerazer on 20 Dec 2012 at 12:01AM
wooow, sorry, I didn't check this thread for several days. It seems that I accidentally unchecked "unsubscribe" box above. Sad

well, what can I say? The fact that the main competitor site to which Chips Chaps refers (I suppose it's itsyourturn.com) allows hiding non-tournament games tells us They must have some reasons for having that option for those who wish to hide their non-tournament games. I think it's because unfortunately, not all players are honest, and showing a good sportsmanship in games i.e not all players use other games for learning tactical moments and for self-improving by this way about which Badger mentioned above. Not to mention some players deliberately time out if they see they lose games or some strong players just give up a man to a weak player to capture so that to show their "supremacy". well, it's method of harassment. One of the ways of preventing it is to have that option. well, at least for some emergency cases.

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